#Lore 24 – Entry #107 – Sci-Fi Month II #16 – UEF-04, Maharani Morgiana, Launching!

Special Announcement!  For Immediate Release!

From the observation deck of the Maharani Morgiana, Seiko Kajira reporting.

Today marks an important moment for the United Expeditionary Force as we announce the official launch of the Fourth Demon Sector Expeditionary Fleet, led by its mothership, the mega-carrier Maharani Morgiana, herself captained by the venerable Durgen Silvercask.  Spearheaded by the joint efforts of the Veylani-Varmyrl Transport Corporation, Aurum Associates Amalgamated, Fizzlesprocket Microelectronics, and the many other members of the Aphelion Station Council, this mission has become the single largest expedition into the Demon Sector to date.  Bound for the distant Marchosias system, the journey is expected to take some five years at least, likely longer depending on what amazing discoveries are made along the way.

The Morgiana herself has been expanded to over 7500 meters in length and is capable of transporting an unbelievable amount of personnel and material within her many modular compartments and has all the manufacturing and production ability to create practically anything they could need while on their journey; certainly handy when the nearest support will be many lightyears away!  Not venturing into the deep dark alone, she is accompanied by multiple support vessels and a fleet of smaller research ships drawn from across known space, a mix of private and corporate-owned vessels representing the best of the best.  Supporting her already formidable defenses are no less than six starfighter squadrons, half a dozen battlecruisers, two heavy cruisers, and multiple smaller military vessels, including the venerable and decorated battlecruiser Obstinate Phoenix.  Remarkably, the Morgiana herself can carry ALL of these capital-class vessels through hyperspace, docked to an outer framework in a first of its kind advance that will surely become a standard of long-range space travel in years to come.

Countless groups are represented aboard the Morgiana in a combined effort to provide a diverse and varied wealth of experience, skills, and magical talents that will see that this journey is the most successful to date.  Their goals will be to learn all that can be learned about the Marchosias system, trailblazing routes through space on their way there, while opening the possibilities for countess resource mining operations, long-range colonies, and the spread of faiths to regions once believed unreachable.  Truly this will be a new historic milestone as we expand deeper and deeper into the Demon Sector.

May fortune favor the bold, and may the gods bless and protect our brave explorers in this momentous endeavor!

For further information on this incredible expedition and the many companies and groups sponsoring it, refer to the links below.  Be sure to keep an eye on our continuing coverage for the latest and greatest news and stories from the voyage, from the edge of the frontier itself with the Most Trusted Name in Galactic News from your favorite reporter, Seiko Kajira!  Until next time!

#Lore 24 – Entry #106 – Sci-Fi Month II #15 – Devil Dog

From the Personal Journal of Kiara Mizutani, Arcane Support Division, assigned UEF-04 Maharani Morgiana

I have had such a confusing day!  As we finalize our preparations to launch into the Demon Sector, Director Tallfoot has been relentlessly drilling us in the ASD on our skills and magical talents, and I’m exhausted from it all!  To make matters worse, she’s continued to give me hell over being late all the time.  It’s not my fault!  I just can’t understand the layout of this ship!  It’s still so confusing!  But she’s demanded I improve, and has taken steps to see it happen.  I can’t believe I let her browbeat me into going along with this, but…she put a chastity cage on me!  Said it was to help to improve my focus!  And it’s got some enchantments on it for punishments that she’s in charge of!  I guess she got it from the Yurisayan delegation? 

Oh, why did I let her do that?!  What was I thinking?!  I had to wear one for five years at the Academy and it was maddening, and barely a year out, and I’m stuck in one again!  I’m such a pushover!  It’s so tight already, and I can’t stop getting hard and making it pinch more, and it’s really annoying!  But she promised it would stay right where it is until my performance improved.  She even put an arcane lock on it to make it as hard as possible to remove!  I have to try to start waking up early tomorrow or something, try to get there on time.  Maybe if I at least make the effort, she’ll take it off? 

But there might be a bit of a bright spot even with all the hell that Miss Tallfoot is giving me.  I met someone new…after the stupid cage was locked on, unfortunately…but he seems…well, I’m not sure.  I’m a little intimidated by him, but he’s got this bad-boy thing going that really has me intrigued.  I mean, with a nickname like ‘Devil Dog’, that just screams cool, right?  He’s a feradogian, can’t say I’ve really dealt with them much, but we wound up on an elevator together after work today.  He was staring at me the whole ride, and we had more than enough time to get each other’s scents.  He’s huge, too!  Like almost nine feet tall, and all of it wolfy muscle!  The more I think about those scars, the more excited I get (and the tighter this stupid cage gets!  URGH!!)! 

He followed me off the elevator toward the cantina and offered to buy me a drink, so how could I say no?  We chatted some, learned a bit about each other.  He’s working on one of the scouting teams, says he’s a really good tracker and hunter.  He seemed really into me, too, said I was a bundle of interesting scents that had him more than a little worked up.  I could tell.  Really wonder if I could handle that gigantic thing he’s carrying around in those leather pants?  Did I mention he goes around shirtless?  Mmmm…

I might’ve had a little too much to drink, gotten a little…touchy-feely with him under the table.  I might’ve been a little cocktease tonight, lol.  He was positively panting for more, and I thought his pants were going to pop open right there.  Guess feradogian tails act like regular dogs when they’re excited, too.  That’s when this stupid little cage decided to pinch me again.  Total mood killer.  I had to try to break things off at that point, but DD was pretty insistent, so I wound up sticking around a while longer.  We started making out in the corner, and I’m sure he felt the cage when he was feeling me up; the look he gave me when he was squeezing me in my sexy little shorts was…oh, gods, I think I’m in trouble!  I think he’s excited by the idea!  I bet he’s into all kinds of kinky stuff!

We’re going to hook up tomorrow after work; I’ve got a day off before we launch, so I’m curious what might happen…I’m a sucker for the bad boys…

#Lore 24 – Entry #105 – Sci-Fi Month II #14 – Encountering Frontier Colonists and Treasure Hunters

Memo for all crewmembers aboard UEF-04 Maharani Morgiana.

Attention:

Please be aware as you traverse recently revealed territories within the Demon Sector that your duties will inevitably lead to contact with those who have ventured ahead of you.  Though the number of early explorers is small in the grand scheme of things, there are tracked vectors from hundreds of vessels that have ventured into uncharted space.  Though it is unlikely that most of these will ever be seen again, simply going by the odds of survival without a support network, there is little doubt that a small few at least will have survived.

You should be prepared to discover remnants of these early explorers, most likely in the form of ships that have run out of fuel and are either adrift or crashed, perhaps even broken up due to aetheric harsh currents and storms, or other astrological phenomena in the given region.  It is entirely possible that remains may be on board.  In such circumstances it is proper to offer prayers or a short ceremony of some kind, as your or their particular faith indicates, but do not linger overly long unless it is deemed relevant by your commanding officer.  Follow any funerary traditions as may be applicable if time and opportunity permits.

With that said, you are also likely to encounter living people who have ventured out to experience the frontier and all that it has to offer.  Several ships loaded with potential colonists have been recorded leaving Aphelion Station, so it is entirely possible you will come across these settlers, perhaps even those with successful, thriving colonies.  You should not be overbearing when dealing with these people; simply inform them that your mission is exploration and mapping, and that you are not there to challenge their claims.  Only resort to violence as a last resort, and only if they engage it first.  It is also likely that some of these colonists, if not a vast majority of them, will be struggling to survive in conditions they could not have prepared for, and may find themselves in dire straits.  If that is the case, then we will be obliged to offer what aid we can, whether it is resources (assuming we can spare them) or possibly taking them aboard our exploration vessels (again, if space and resources permit).  On the other hand, it may be beneficial to try and join with existing colonies as local bases of operations, as the locals should know much about the particular areas they have claimed.  Each case will have to be evaluated individually, and the ultimate decision lies with your commanding officers.

There are also those who ventured into the depths of the Demon Sector looking for profit, whether it is natural resources they can claim for resale, or, more likely, those thinking there are lost civilizations and their treasures to be claimed.  UEF-01 and 03 have encountered at least half a dozen of these groups, and each encounter has been hostile, half of them devolving into shooting matches due to the perception by the treasure seekers that our explorers are there to claim their wealth.  When encountering unknown groups, always exercise extreme caution, and do not stray far from your assigned protective detail.  Be sure to maintain proficiency with your defensive small arms as well while aboard your primary vessels; you likely won’t have time once you’re on a deployment.  Speak with your commanding officers if you require further training.  Remember:  it is ultimately YOUR responsibility to protect your own life; never rely wholly on another for this.

Thank you, and may your journey be safe!

#Lore 24 – Entry #104 – Sci-Fi Month II #13 – h@cKiNg == M@g1k

From the Personal Journal of Chiasa Charity Chiasakaniki, Systems Analyst and Programmer, IT Division, assigned UEF-04, Maharani Morgiana.

It’s a question I’ve been asked before, but not one I’ve ever really took time to think about.  I mean, how does one breathe?  You just do, right?  It’s basically the same with my magic.  Basically.  More or less. Kind of?

I know that’s not really a good answer, but my boss keeps hounding me about it, so I guess I should come up with some kind of answer that he’ll accept.  When that ticket came in for a printer issue today when he showed up asking, I was super stoked to go and deal with it, even if it was just a cable that came unplugged; shame it took me like two hours to make sure the department was in no danger of a similar issue happening again!  Safe now, not sorry later!

Still, my magic…I’m not the only kitsune I know who does this kind of thing, I guess it’s become something of a thing with those of us who prefer to live amongst the big cities these days.  It’s not really techomancy as the term is usually used, cause I’m not really repairing or enhancing or controlling machinery with it.  I guess…it’s like…more like, anyway…the enchantments and illusions we kitsune are known for, just in digital form? 

Ugh, this is hard to put into words.

It’s second nature to me, so it’s more instinctive, I think is the way to put it.  When I concentrate on a given task inside a computer system or network and then reach out with my magic as I work, I can somehow make it work on the code.  Like…let’s see…take a simple function to have the coffee machine brew up a cup of coffee every five minutes for an hour.  If I wanted to hack the coffee pot to say, double that rate for two hours, I just find my way inside and will it to happen.  If you were to ask an arcanist, I guess they’d say I “charmed” it into doing something it wouldn’t normally do.

Same way with ICE and security daemons.  If I encounter that kind of thing, I just “throw up an illusion” and hopefully it’ll believe it and go running off after it instead of coming at me, leaving me to slip in behind it and access the juicy bits and bytes.  Doesn’t always work, but most of the time it does; just depends on the system I’m trying to get into or the program I’m trying to modify.  And yeah…I have taken over a system or two before, just to see if I could, not that I was doing anything that illegal or anything.  “Domination” I guess is what an arcanist would call it.  Well, not the same kind of “domination” you’d find the clergy of Erisaya or Yurisaya practicing, but you know, the “mental” kind. 

How do I know which code to target, how do I see these “daemons” inside a system?  Well…I just do?  Guess that wouldn’t be good enough.  Okay, so…it’s like this, once I get into the zone after initially hacking in the traditional way, I just sort of…see it?  It’s like a VR interface I guess, but on a much smoother and less disorienting level, like pure mental imagery that overlays with the code and meshes with it.  I guess it IS kind of like my own personal VR system, just powered by kitsune illusion magic.  And when I look through these “goggles”, I see safe areas, danger zones, and active threats, like a targeting HUD in a starfighter, kind of, so I just know what to do and where to go.  It’s like jacking in directly for a cyborg with the right implants, just without any of the nasty hardware requirements. 

Kind of. I think. 

Is this making any sense at all?  Maybe not.  I dunno, I’ve never had to describe how my magic works before.  It just works.  Why is that so hard to comprehend?

Guess I need to explain my tails too…he’s asked about them about as much as the rest of it.  It’s a thing with kitsune; we don’t all have multiple tails, a tiny fraction of us have all nine, but everyone I know who can do what I do has at least three, like me.  Maybe I should refer him to the mythology on some world or another instead of trying to explain it myself?  I mean, it’s just how this is for me, like, completely a natural thing, so I just don’t know what to say.  My tails are part of me, they indicate a certain magical potency, and they get animated when I’m in the zone.  I just don’t really think about them that much when it comes to what I do.

#Lore 24 – Entry #103 – Sci-Fi Month II #12 – Known Commonalities Amongst Demon Sector Creatures

 

From the Official Report by Bovinius Greenwhisker, Herdminder, assigned to UEF-04, Maharani Morgiana.

Though our study of the creatures native to the Demon Sector has only just begun, there are several notable commonalities shared amongst a significant number of creatures which should be noted and observed in the field.  Much of our information comes from the local wildlife captured and studied in the Valefar system, but long-range messages received from other exploratory teams deeper within the Demon Sector have revealed these traits to be common there as well.  It should be noted that these traits are NOT found in ALL lifeforms we have thus far encountered; aside from coloration and size differences, many of the species we have encountered thus far are almost identical to what we are familiar with.  These traits, while most common in predators, are sometimes present in the prey animals as well, making for some interesting and potentially dangerous combinations.

  • Aggression – The most common trait attributed to this particular type of Demon Sector wildlife is their aggression. Even the herbivores are more aggressive than one might expect, often choosing to fight when threatened instead of running.  The colonists of Valefar V have dealt with the particular type of “raptors” common in the temperate regions of the main continent for some time (though these creatures are most certainly to be classified as dinosaur-type creatures, not avians), and they are known for highly aggressive pack behavior and their fearlessness; they are known to attack even low-flying grav-craft used in driving them from claimed territory.  Some subspecies of Valefari deer are likewise aggressive, charging to attack hunters instead of fleeing, the males possessing particularly vicious antlers that are easily able to tear through unprotected flesh.
  • Intelligence – Animals of the “Demon Sector type” (we really should settle on an official name for these…) are also possessed of uncommon intelligence and cunning, capable of tactical thinking and problem solving. The Valefari raptors are known for their pack tactics, luring hunters into tracking one of them while others attack from the flanks, or even luring the unwary into rudimentary traps, such as creating rockslides or making use of quicksand.  A breed of rodent first encountered by explorers and later studied by UEF-01 in the Dantalion subsector is particular adept at navigation, possessing almost a minotaur-like quality to traverse mazes, and subsequently, structures, and are rather fond of the outer coating used on wiring, so they make for excellent saboteurs. 
  • Increased Size – Compared to other known species of similar types outside the Demon Barrier, the Demon Sector variants are thus far universally larger, on average at least fifteen percent larger (mostly due to increased muscle mass), though some are much larger. Again, the Valefari raptors are five to six feet high on average, with the alphas being as tall as eight feet, their long balancing tales making their length between eight and twelve feet.  The deer share similar increased size and mass, and the saboteur rodents average out to be about two feet from nose to tail.
  • “Spicy” Flavor – The natural flavor of meat collected from the various “Demon Sector creatures” has been described as “spicy” or hot naturally, whether in its raw state or cooked, though cooking tends to make the meat even hotter, depending on the method used (it should be noted that certain variations of these species, depending on their nature, are harder to cook than others, see Elemental Resistances below). This can be mitigated with certain herbs and spices, and there seems to be a growing movement to perfect “Demon Cuisine”.
  • Brilliant Coloration – These types of creatures are usually noted for their brilliant colorations that don’t always blend in with their surroundings. They, like the succubi, are usually possessed of brilliantly colored skin and fur, of various hues of red, orange, green, and blue, though many other colors have thus far been encountered.  These colors are often matched with stripes or spots not unlike those of predatory felines. 
  • Elemental Resistances – Of the known thirty types of “Demon Sector” animal variations encountered thus far, twenty-six of them possess some form of elemental resistance, usually related to the environment in which they have been encountered. Fire and cold resistances seem to be the most common thus far (and these are also the ones hardest to cook properly due to the higher heat required for cooking in both cases, either to overcome the natural resistance to flame and heat or to avoid burning the cold-resistant meat with too high a flame).  Similar resistances have been noted to acids and toxins, electricity, natural and otherwise, and even one species has proven resistant to divine magic.  It would be safe to assume that a newly encountered creature will possess a type of resistance, and thus should be carefully observed before engaging if at all possible.

Though we have no measurable metrics to validate the idea, it is theorized that creatures possessing some or all of these traits have demonic blood in their heritage.  Many traits of these creatures are shared by the succubi with whom we are familiar (and yes, I mean the race more correctly identified as ‘mazoku’, despite the current day common parlance), though their ratio of male to female members seems to be more in line with normal animals of similar species.   Some of those capable of using divine power in battle have reported that their holy magic affects these creatures as they would a demonic or other extra-planar creature, so this theory holds water.  Further time and study will tell us for certain, though.

#Lore 24 – Entry #102 – Sci-Fi Month II #11 – Security Systems Analysis 02 – The Unpredictable Factors of the Fleshy Sentients Within the Hull of the Great Ship that Explores the Deep Space of the Region of Demonic Beings

 

From Personal Logs of Gadri “Burnout” Quickbyte, Cybersecurity Specialist / Security Systems Analyst, assigned UEF-04 Maharani Morgiana, decryption algorithm successful, translated from original Gnomish script.

Translation Note:  Possible issue with either the translation or decryption algorithm relating to Gnomish script; subtitle of this entry is accurate but manual translation yields something more sensible: “Suspicious Persons Aboard the Maharani Morgiana“.  Further translation of this entry has been reviewed manually and properly translated to Common in proper fashion for readability; original version is attached for further review in case I missed something, though it is at least fifteen times the length.

Continuing the requested analysis of the Morgiana’s security systems, as I continue the deep dive into the system architecture, some further concerns have come to light during the review of personnel aboard the ship.  Below are people of interest who my algorithms have determined to have red flags on their records which could indicate possible security concerns.  Please review and act accordingly.  Not organized in any particular order, judge each risk as you will. 

Sorisana Kelvaris – Female Elf, Starfigher Pilot assigned to 1st Squadron – Signs of tampering with her personnel records, possibly significant alterations or pure fabrication.  Exceptionally well-done manipulation, done by an exceptional talent; doubt many would have caught the discrepancies on this one.  Cannot verify authenticity, however, as communication between here and the other side of the Barrier is currently unavailable due to Barrier radiation fluctuations.  If fabricated, could indicate a sleeper-agent level false identity.

Szoreth Delyl – Male Dark Elf, Under-Warden, prisoner work division – Another long-time prison employee, his records have a sealed section, from the company, following a period of military action approximately two-hundred-fifty years ago, lasting for another eighty years before he began working at the prisons.  May indicate nothing aside from state/corporate secrets that need to be maintained, could mean some clandestine operations that have further reaching consequences, could mean nothing. 

Brawnik’ush’Fangren AKA “Devil Dog” – Male Feradogian, assigned to scouting and recon division, ground operations.  Records are spotty, typical of the Ferians due to constant periods of warfare between their peoples.  Has tattoos and ritual scarring that indicates involvement with guerrilla factions on Feria known to value brutality of the old ways.  Outwardly easy going and personable based on other crew interactions, seems to be developing relationship with kerryn arcanist Kiara Mizutani, but loyalties cannot be easily determined, nature is somewhat chaotic and suited to being a loner. 

Provissh Longtail – Female Kobold, Technician, assigned to Engineering section.  Has served on over two-dozen ships in her time.  No direct evidence of misconduct on her part, but each ship suffered severe mechanical failure during her time aboard.  Could be coincidence, unlikely.  May be blessed with bad luck, possible actual jinx.  Technical abilities are solid, supposedly. 

Chiasa Charity Chiasakaniki – Female Kitsune, IT Specialist, assigned to IT Department.  Excellent coder, has talents that meld her natural magical abilities with her technological talents.  Known hacker, exceptionally curious, very likely she will be attempting to access backdoors and give herself heightened access to the Morgiana’s computer systems.  No indications of intentional harm, but possible she could be manipulated into threatening actions. 

Kourtney Bradigan – Female Human, Priestess of Erisaya.  Native of PLANET, has known ties to political factions there, and has confirmed involvement in violent revolution there.  Has a tendency to manipulate people with her charms and stoke fiery passions.  Unconfirmed ties to both the weapon-smuggling organization known as the Church of Violence and the militant historic society, the Seekers of Hidden Truths; would fit her personality and record. 

Donerail Wintergreen – Male Equinarian, Inmate, Prison Work Division.  Mercenary by trade, wound up on the bad side of an attempted coup on Odrade III.  Took down a lot of combatants but was captured when he decided to save some children caught in the messy evacuation.  Has been bouncing around the prison system since.  Could be useful, could be dangerous; was listed as non-violent, but has been confirmed as a combatant in unsanctioned prison fights.  May have unknown triggers that get him riled up.  Psych profile is outdated, so cannot verify.  Assigned to Under-Warden Delyl’s heavy construction unit.

Gragnesh Cracktusk – Male Orc, Inmate, Prison Work Division.  Also assigned to Under-Warden Delyl’s heavy construction unit.  Another mercenary, involved in space-based operations, trained as a ship’s gunner and for hostile boarding actions, possible links to pirate groups during time as a mercenary.  Has been a model prisoner on paper since incarceration, but also known to take part in the prison fights when he’s not been working the porno shoots.  Will dig into other prisoners assigned to that detail; may have some kind of secret combat unit here, or some very serious muscle loyal to Delyl.  Does Delyl have plans on something?  Recommend observation and a look at the gap in his records that was mentioned previously.

Vyrlesska “V.V.” Verlucia – Female Succubus, Entertainer and Procurement Specialist.  Runs one of the cantinas aboard the Morgiana, sings and dances there as well.  Known to be quite capable of obtaining often-illegal goods for her clients.  Could be useful to have someone like this aboard, certainly, but she’s a free spirt, and may not be too discerning about what items she’s procuring.  Likely has many contacts in many areas, again, useful, but she appears to be out to make a profit for herself first and foremost.

#Lore 24 – Entry #101 – Sci-Fi Month II #10 – Incarcerated Workforce (Aboard Ship)

 

From Personal Logs of Gravius Scharaiden, Chief Security Officer, assigned UEF-04 Maharani Morgiana, decryption algorithm successful, translated from original Aerian script.

 

Whoever approved this idea is an idiot.  Complete moron.  Must have come from that dark elf in charge at RestranTech who stopped by with the Veylani girl the other day. 

Or is this some terrible decision from the ASC?  Some corpo with a bleeding heart?

Doesn’t matter who is responsible in the end.  I’m the one who will have to deal with the problems it’ll cause down the line.  Having prisoners working the loading docks at Aphelion Station is one thing but incorporating them into the Morgiana’s crew long-term is something else entirely.  I don’t care if they’re wearing that SealTech shit 24/7; all it takes is one fuck up and all hell is going to break loose.  If there’s an uprising against the command structure, I’d put money on these lifers being involved with it. 

Oddly, the RestrainTech rep in charge is a female dark elf, Vyrmeth Rashryth.  Thought they only let their men be in charge?  Maybe she’s a problem case and they wanted to get rid of her?  Former security guard at one of their max-sec prisons, now granted the title of “Expeditionary Over-Warden” upon getting the assignment, mostly clean record, no major infractions, just a few write-ups for cruel treatment of prisoners.  Cruel treatment?  The hell does that mean?  Thought those rubber suits were bad enough, not to mention the personal prison cubes they use, or their porno work-release bullshit.  What constitutes cruel treatment in a dark elf prison?  Can respect the need for order and discipline, sure, but she’s an elf, and tied to a very shady corp; will have to dig deeper, find out more about this operation they’re running.  She’s got a dozen Under-Wardens with her, plus a support team for the SealTech systems; whole damn thing is already integrated into the ship’s security systems, so anyone with access can track the prisoners at any time. 

Handy that, screams backdoor access, though; need to look long and hard at that.  Will assign Burnout to it; he’s good at the computer thing, worked with him long enough to trust him as much as I can a non-Aerian.  Will make it sound spicy, get that gnomish mind of his turning; he’ll root out any security issues.  Have a meeting with Rashryth scheduled for tomorrow; going to push for full access to the SealTech control systems and a full demonstration of their security procedures.  Big ask, see what she’s willing to give up.  Going to be friction between us, I’m sure. 

Have some concerns with the prisoners themselves, too.  No psycho killers or rapists or others that should’ve been executed, but some have violent incidents on their records, armed robbery or assault and the like, a minority, but still red flags to me.  Few ex-soldiers turned mercs who took up the wrong job and wound up on the losing side.  Most are white collar types, a lot of those are cybercriminals and technician types, but some records seem off to me.  Assuming these are a lot of political prisoners, or corpo types who got the shitty retirement package.  People who the system wants disappeared.  Supposedly they’re all volunteers, but if your only other choice is a four-by-four cube and being a cog in the porno industry, who wouldn’t take the chance for something else?

Prisoners should be isolated as much as possible and are isolated to “prison” blocks on their downtime, but they aren’t otherwise restricted from interacting with other crewmembers while on duty.  Multiple reports of casual conversations going on already, some getting too close to the prisoners for my liking.  They won’t try anything before we set out, but how long until something sparks up?  Going to have to discuss this with the Captain directly. 

#Lore 24 – Entry #100 – Sci-Fi Month II #9 – Trailblazer One

 

From the Personal Logs of Captain Durgen Silvercask, decryption algorithm successful, translated from original Dwarven Script:

I certainly didn’t expect to see the CEOs of Veylani Transport AND RestrainTech when I awoke this morning, especially not aboard the Morgiana, but apparently Ms. Veylani was in the mood for a surprise inspection this morning.  Having finally met her, I can say that my earlier impressions were somewhat in error, though I still think she’s far too lacking in experience for the position.  Perhaps that’s one reason why she’s latched onto that Varmyrl fellow?  They seemed happy together, hells, I could almost swear they were talking to each other with just a look between them at times, so maybe they were made for one another.  Not really my place to consider such personal matters, though.

The meat of the conversation came after the inspection, when we retired to my cabin and Ms. Veylani discussed our initial flight plan and objectives for this expedition.  She was quite adamant that we attempt to follow a particular course on our way to Marchosias, even if it may conflict with our proposed course that has been submitted by the ASC.  Though not significantly different, there are several diversions indicated, all of which she promised would hold significant supplies of useful resources, but also sites of significant interest to the research teams aboard.

I had multiple concerns about this, not the least of which was how she had gotten this information, and why she had come to me directly with it instead of following the standard procedure of dissemination through the Council.  Though somewhat reluctantly, when pressed she finally revealed that her source was one of the Trailblazer teams and would only give me the designation Trailblazer One.  Apparently, this source, whoever they are, has been sending information directly to Ms. Veylani, through methods she did not elaborate upon.  When questioned as to how trustworthy the source was, she was even more adamant that she counted them among her most trusted allies but gave no further details.

What information she did share with me indicated that most of the significant sites of interest were ancient ruins of some form or another, with structures that resembled, if not outright mirrored, those of the ancient draconic structures found throughout known space on the other side of the Barrier.  Though Trailblazer One had already given a cursory examination of the sites, Ms. Veylani wants them given proper study, and even provided some of the notes and scans that have already been conducted.  I must admit, the similarities in the forms are startling, and, it seems, that there may be some kind of trail that her explorer has uncovered, given the fact that so many of these places have been found in such a short amount of time. 

This information has placed me in an awkward position.  There will be questions if I divert from the expected course, the least of which being how I knew to go to these systems.  I continued to press for more information, but all I could get out of either of my guests was that Trailblazer One’s identity was known to them, they were trusted, and there were opposing interests involved who would see harm done to Trailblazer One if they knew more.  As much as I didn’t want to be, I find myself mired in corporate intrigues.  Am I to suspect corporate assassins or sabotage on this expedition?  Perhaps my security chief’s concerns were not entirely unfounded, and not nearly as paranoid as they seem.  Though reluctant to do so, I have agreed to Ms. Veylani’s proposed plan of action, and will henceforth be receiving additional information as she receives it from Trailblazer One. 

At least I have some time to consider how exactly I will explain our diversions that lead to discoveries.  Perhaps I will begin opening conversations with some of our arcanists and the clergy aboard to see if any are feeling particularly drawn to any areas nearby the points of interest, or see if we can increase our long-range scanner efficiency the further we get away from the Barrier; some reports indicate this may be the case, but time will tell.  Perhaps I’ll simply have to explain them as hunches?  Supposedly we dwarves can sense treasure, after all, so some would believe it, though I am certain many more would not.  Give me harsh aetheric seas any day over this corporate conspiracy any day. 

#Lore 24 – Entry #99 – Sci-Fi Month II #8 – First Contact

 

From the Personal Journal of Primula Tallfoot, Arcane Support Division Head, assigned UEF-04 Maharani Morgiana

On the one hand, I can’t stand Mizutani; he picked up all the worst qualities of the little rich twats at that fancy Academy he went to on Andyllion and is just shy of being a complete airhead; maybe he should’ve gone through the reversion process to regain his manhood, or at least a little of it?  He’s been late every day so far, can’t seem to get himself familiar with the ship at all, and apparently hasn’t figured out he could just create a homing ward in his office to follow.  On the other hand, though…at least he’s easy on the eyes, and he is so much fun to bully; I’m starting to think he does things on purpose to hear me dress him down.  Might have to see just how far I can push him; wonder if he’d do better wearing another cock-cage to improve his focus? Maybe he’d like to go back to playing the maid?  I like the idea of a personal assistant, actually, especially one that gets off on me treating him like dirt.  These boots of mine could use some spit-shine, after all.  Oh yeah, he’s totally into it, no question.  Well, I can work with that.

Anyway, at least he’s not a complete idiot, and actually started a halfway interesting conversation today when the Knowledge Seekers of Goldeneyes showed up to introduce themselves.  We’ll be working with them quite a bit during this expedition, especially when we discover any sort of ruins or relics to study.  “First Contact” isn’t something I’ve cared to think about much on this trip.  I can count on one hand and have fingers left over how many “alien” species we’ve encountered thus far, and it comes back slimy; never could stomach those shokushu-juu.  It’s not going to be aliens we come across, it’s going to be other societies that have either advanced on par with our own, have advanced beyond ours, or are lagging behind, maybe only to a pre-industrial level, maybe even a primitive level. 

It’s no question that multiple worlds we’ve discovered thus far have followed this pattern, indicating that societal transference between worlds happened long ago.  Architectural styles, cultural behaviors, magical processes, deities, pretty much everything has spread in one way or another, and can be traced back to other worlds.  Andyllion would seem to be one of the major hubs of this expansion, likely stemming from the Great Cataclysm that occurred there several thousand years ago; the societies weren’t consumed by the upheaval, they just got the hell out of there.  Planar travel was a lot more common in those days, when magic was vastly more powerful, and a few historical records still exist indicating that certain peoples came from other worlds, through the interconnecting planes.

Then there’s the Draconic Migration theory.  All those ancient ruins, from those on the Dragon Isles of Andyllion to the ones discovered in the Valefar system last year, may as well have been created by the exact same society.  Hundreds of examples across explored space support this.  Maybe the big lizards were hiding out in the Demon Sector all along?  There are some indications from extreme long-range scans that a greatly advanced society still exists in the central area of the region, in the sectors in and around the system that has been named Bael, but as unreliable as sensor data is on this side of the Barrier, I’ll believe it when I see it.  Given the distance, I’ll probably never see it unless we find a portal or teleportation circle that still functions and links into that region, but stranger things have happened.

But what if we encounter an actual alien race, the conversation persisted.  I don’t see why there was even a debate; it’s going one of two ways.  Either they’re peaceful and strike up a conversation with us and join our little excursion, or they’re hostile, see us as a threat, and attack, in which case we attack right back with overwhelming force.  Now, sure, maybe they’re just so advanced that our tech and magic won’t have any effect at all, in which case we’re probably fucked, but it won’t be for lack of trying.  They wouldn’t have sent us out packing this much firepower if they weren’t expecting trouble, would they?

I called a halt to the conversation when it got ridiculous and started drifting off into the existence of elder beings and creatures too alien for our puny little minds to comprehend.  Mizutani was getting all worked up and imagining nameless horrors from beyond the stars, and I can’t have that kind of silliness in my department.  Definitely going to have to have another discussion with him in the morning; maybe I’ll make a quick visit to the Yurisayans about that dick cage after all, add a little magical enhancements for my own amusement…

 

 

#Lore 24 – Entry #98 – Sci-Fi Month II #7 – Potential Threats (Aboard Ship)

 

From Personal Logs of Gravius Scharaiden, Chief Security Officer, assigned UEF-04 Maharani Morgiana, decryption algorithm successful, translated from original Aerian script.

Clusterfuck doesn’t even begin to describe this stupidity.  I would prefer a clusterfuck to this any day.

Captain Silvercask has expressed his concerns to me about the personnel assignments aboard the ship.  I share these concerns.  He has tasked me with analyzing the personnel assigned and requested a report on possible security issues.  Guessing this will take a few hundred pages.  Copy of important details follow.

Report Summary, Highest Threats:

  • The Elves – Personal biases against elves aside, elves should always be considered suspect and treated with sufficient caution. Too many worked under DSM previously, many more are associated with the Great Houses in some way.  Always scheming, always plotting, always running long games to twist things to suit their whims.  Can’t trust any of them.  Reports of malfunctions and sabotage have come from previous UEF missions.  No proof, but makes sense that DSM wouldn’t take being left out of the ruling council lightly.  Always suspect elvish involvement.  See Section 2 for information on suspicious individuals.
  • Corporate Entanglements – The idea that multiple corporations could function together successfully was ludicrous. They like to spout cooperation and equality for the media, but each of them are vying for a bigger piece of the pie than the others.  Dozens if not hundreds of corporations of every size and type, too many possible dangers.
    1. Veylani Transport is in charge of the ASC; somehow that girl has managed to keep the top spot and pulled several other big names around her to keep her there. She’s romantically involved with a dark elf though, Fenrou Varmyrl, big name in their for-profit prisons, suspected he’s much more than that, though.  Likely she’s compromised, though partnership with the prison corp kept DSM away during hostile takeover attempt.
    2. A3 wants resources, and they want their people securing them. Dwarves are greedy, they’ll do whatever it takes to make sure they get first rights to mine whatever we come across.  Trust them to prioritize these resources over any other concerns, though it’s likely they’ll sacrifice others before any of the dwarves onboard; at least they still value loyalty to their own kind.  Hopefully they’ll start with the elves when it comes to sacrifices, at least.
    3. ASC – The Aphelion Station Council has become unstable. Lots of arguing since it expanded from the Big Three it was initially founded with.  Basically your typical nightmare bureaucracy now, composed of over a hundred entities.  Expect conflicting orders from the top.  They will test loyalties, try to extort compliance in some way or another.  Agree with shifting personnel around; some will need to be watched more closely.
  • Racial Tensions – Expect frequent arguments at least, violence more likely. Elves don’t get along with anyone, can barely stand each other.  Dwarves, orcs, and kobolds have long-running hatred that hasn’t died yet.  Kerryn, equinarians, and halflings are hard to provoke, but tend to band together against threats.  Ferians are loose cannons, likely to fly off the handle at the slightest provocation; watch the male ‘dogians and female ‘katians especially.  Aerians and orcs get along better than some, don’t expect two warrior societies to get along all the time, though.  Rattenvolk keep mostly to themselves and the bowels of the ship, so if sabotage is going to happen, they’re likely the ones to do the dirty work.  Gnomes are wildcards, can’t predict them.  Succubi will entangle themselves with whoever gives them the best offer, then try to manipulate others to their side. 
  • Religious Conflict – There is a reason aerians usually don’t have faith in the gods. They’re like anyone else, always squabbling, pushing conflicting beliefs.  Those serving the whore goddesses will cause trouble just by their nature, stoking passions and twisting people one way or another.  The Mausolians will seek death at any opportunity, wouldn’t trust their recommendations on most things; expect any sudden deaths and assassinations to be their fault.  Expect the orcs following their war god to want a fight whenever possible, even if peaceful solutions would be best; can’t really fault them there, always prefer a fight myself.  Wouldn’t even trust the followers of the librarian goddess not to cause problems, either; probably some militant ones there who will start trouble if they smell a secret to uncover. If any followers of Saressh happen to have a prophetic vision, though, might actually pay attention to that.  Studied history enough to know that goddess at least has an above average success rate on her predictions, so I guess maybe she’s not entirely useless.
  • Untested Tech – This ship’s an accident waiting to happen. Pushed it through trials too fast, too many hands have touched it during the refit.  Last shakedown had some issues that were supposedly being fixed, but don’t count on it.  That docking frame on the hull, that’s just asking for trouble; one ship goes up, and the rest of them are not far behind.  Don’t like the idea of those robot drones being onboard, either; haven’t been tested enough, still likely to suddenly develop a killing impulse like previous robotics; keep the AI on a short leash, or dump them into deep space the first chance we get. 
  • ASD – Can usually trust an arcanist more than a priest, not that that says much, but the Arcane Support Division is as big a mess as anything else. Too many ties to too many corporations, too many old loyalties, too many abrasive personalities.  Division lead, Tallfoot, she’s unstable; not sure how she managed the spot.  Guess maybe pickings were slim by now.  Lots of new blood, too many straight out of school to be counted on in a crisis.  They’ve got their own dress code; should be in uniforms like everyone else.  Special treatment is bad for everyone. 

 

Report continues…