#Lore24 – Entry #169 – Wild West Month #18 – The Towns that Vanish

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

As the People from Beyond the Great Walls spread into the lands of the Bitter Frontier, they bring their towns and buildings with them.  The wisest amongst these build new walls to protect them from the many dangers that roam the land, along with many armed with the Thundering Weapons.  However, even all of these precautions were not enough to save some of these towns.  The Towns that Vanish are many, though most are easily forgotten by the People from Beyond the Great Walls, for they do not understand the dangers of the Bitter Frontier and are blinded by their lust for the treasures they seek.

Sometimes the Bitter Frontier and the Many Spirits upon it simply reclaim the land upon which the town was built.  It is during these Little Uproars that the landscapes which were once familiar change, sometimes overnight, sometimes over the course of several days.  The Little Uproars leave only scattered remains behind, sometimes broken shells of the buildings that once stood there, perhaps a handful of survivors, those fortunate enough to have been away from the towns when the changes occurred, seeing some land that is familiar, thinking they have come home, only to find new land before them, little or no sign of their homes or families remaining.  Some are driven mad by such a thing, for it is hard for the minds of those who cannot comprehend the ways of the Many Spirits to understand what has occurred.

One of the reasons we of the Kerra-Kerra travel is because of these Little Uproars.  Our bonds with the Many Spirits allow us to know that such an event is coming; thus we do not linger too long in one place.

There are Towns that Vanish that are not the work of the Little Uproars.  You will know these, because the buildings of the towns are still there, perhaps even the valuables and perhaps even the animals as well.  Only the people of these towns are gone.  There are several of the Ghost Towns of the Vanished Peoples that dot the Bitter Frontier, and these places we do not go, for even we do not know exactly why such a thing would happen.  To the south, perhaps it is the Goblin People who are the cause, sneaking in at night and stealing the people away, but in other places, there are no such dangers.  Perhaps it is the Reaper Spirit at work, claiming the entire town in its hunger to end all life.  Or perhaps it is something of the Devil-Wardens, their lost dark sorcery at work that steals the people away, perhaps to other long forgotten Cages deep within the earth, or perhaps in realms beyond.

#Lore24 – Entry #168 – Wild West Month #17 – The Wrathful Spirits

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

The Many Spirits are as they are.  They are the world around us:  wild, free, sometimes violent, sometimes deadly, sometimes kind, sometimes helpful.  Some spirits are more often some ways than others.  We learn to listen to these spirits, to honor them as we live our lives.  However, there are some of the Many Spirits who are different.  These are the Wrathful Spirits, and though we honor them, we also do not seek their aid, for to do so brings much pain and suffering, and usually, death.

Hungry is the Spirit of Rage, its fury hot and angry, and it is always seeking a willing vessel to imbue with its dark gifts.  There are tales amongst our people and the others of the Bitter Frontier of those warriors who have become possessed by the Spirit of Rage, and they are to serve as warnings.  The Spirit of Rage consumes all reason in return for the strength, stamina, and resilience it offers in return, making even your closest allies as enemies.  It is a spirit of chaos, seeking only to spill blood and consume flesh.  Never assume you are capable of withstanding its influence should you ever willingly accept it into you, for it cannot be reasoned with, for it consumes such thoughts as fire consumes dry wood.  If your enemies do not slay you, your closest allies surely will, for you will be long gone from the Broken Cage that Still Imprisons when the Spirit of Rage takes you.

Perhaps the youngest of the Wrathful Spirits, the Deadeye Spirit is growing more and more powerful in this age of Thundering Weapons, as it has never been easier to slay a person.  Though not as hungry for blood as the Spirit of Rage, the Deadeye Spirit is still a bringer of death; it simply prefers to savor the death it brings as though savoring the Holy Fire Water.  This spirit joins with those who seek to become the best at slaying with Thundering Weapons, granting them remarkable accuracy that may seem impossible, speed which is beyond what is normal by any of the Many Peoples living upon this world.  It is said by those who have witnessed this spirit that shadow covers the face of the shooter, leaving only a single glowing eye visible, an eye which fills those around it with dread as the slaying starts.

The Reaper Spirit looms over all other Wrathful Spirits, for all eventually must share their bounty of souls with that of the Reaper Spirit.  It is different from the Spirits Which Guide us to the Heavens upon our death, for it is not a guide for the soul; it is a dangerous and powerful force of destruction.  The Reaper Spirit is a bringer of death in all its forms:  violence, plague, natural disasters…anywhere there is great loss of life, the Reaper Spirit is likely to have had influence.  Some once believed that the Reaper Spirit could be called upon to enact revenge against those who wrong you, but far more deaths than you can imagine were the result, for friend and foe alike are forfeit when dealing with the Reaper Spirit.  Were all life to end upon the Broken Care that Still Imprisons and the Reaper Spirit consume every soul of every person and animal here, it still would not be satisfied.

#Lore24 – Entry #168 – Wild West Month #16 – New Fortresses of Stone and Metal

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

The People from Beyond the Great Walls are quick to forget where it is they come from, where it is they still live to this very day, and perhaps, have forgotten the lessons that were learned from the Devil-Wardens…or perhaps have learned the wrong lessons.  As they spread further and further into the Bitter Frontier and claim more and more of the land as their own territories, so too do they begin to build new Fortresses of Stone and Metal to use as places to keep those who would break their laws.

Those who commit wrongs should be dwelt with swiftly and justly, punishments to fit the crime as our ways dictate, but it has come into the minds of those from Beyond the Great Walls that it is more just to keep these wrongdoers in cages, to have them seek to repent for their crimes through heavy labor and being trapped within these many walls they build.  This is the way of the Justicars of Lashana, at least.  There are others not of the Sister Goddess’s faith who build these new Fortresses of Stone and Metal who seek not to make those held within repent for their crimes, but to suffer tortures of mind and body, to toil until death takes them at long last.  It is these who have learned the worst of the lessons of the Devil-Wardens, and who gather more and more power around them to enforce their will upon others at the end of many Thundering Weapons.

It is within the Bitter Frontier that these evil Fortresses of Stone and Metal are built, for there is no law but what those who control their claimed territory create.  These lands we must now avoid, lest our people suffer at the hands of those who would be new Devil-Wardens, though the Red Fangs do not see it as such.  They say that we, all Kerra-Kerra, should go to war with those who would create these places and claim our lands.  In this I am conflicted, for I do not wish war, and I do not wish to follow the lead of the Red Fang tribe…and yet I cannot deny that war between our people and those who have began taking our sacred lands may be unavoidable.

I must continue to commune with the Many Spirits and seek their wisdom, and the wisdom of our Great Mother Saressh, for I fear that our mostly peaceful times are running out.

#Lore24 – Entry #167 – Wild West Month #15 – The Dwarves who Dwell Deep

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

When the Great Uproar came, most of the Many Peoples of the Broken Cage that Still Imprisons spread across the face of the ever-changing landscapes to flee the anger of the spirits.  The Dwarves who Dwell Deep took another route, digging into the very earth that had revolted against the Devil-Wardens.  The dwarves have always been closest to the spirits of the earth, so they had little to fear from them during their passage.  For many years they remained hidden as the Great Uproar faded and the lands settled, only returning after many, many moons, and even then, only some of the dwarves remain upon the surface.

Though the Dwarves who Dwell Deep prefer the underground, they face dangers those who live under the sun cannot know, for many of the abominations created by the Devil-Wardens too ventured beneath the earth during the Great Uproar and have thrived in the darkness they found there.  Some say it is the Dwarves who Dwell Deep that have kept these horrors from the surface world all these many moons, and it is why they had to create the first of the Thundering Weapons that have become so plentiful in this time.

Few are the Dwarves who Dwell Deep who venture into the Bitter Frontier beyond the places where the Bands of Wood and Steel reach, but those who do seek more of the precious stones and gems born of the earth, though some too seek to pull the life blood of the earth from deep within.  It is at once wrong of them to do so as we understand it, and yet, they are of the earth, raised within it, so are they not too allowed to claim such things?  I have pondered this question from time to time but cannot come to an answer which is satisfying.

Some say that the Dwarves who Dwell Deep have found a great power that once belonged to the Devil-Wardens, and that this is why they remain below the ground, to protect the secrets of this power.  You will not be able to get one of the dwarves to speak of such a thing, other than to say it is a fanciful tale, for they are as unyielding as the earth they dwell within.

#Lore24 – Entry #166 – Wild West Month #14 – The Elves who Dwell Amongst the Clouds and Seas

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

Rare are the elves who venture beyond the safety of their chosen domains, among the Trees that Reach the Clouds or the Far Islands in the Forever Seas; it is more likely you will encounter one of their half-breed offspring than a true elf.  Though they may live longer than even we Kerra-Kerra, they do not venture out to be amongst the Many Peoples of the Broken Cage that Still Imprisons.  Some believe it is the shame they feel for their relation to the Devil-Wardens, but others believe that elves are not capable of feeling shame and see themselves as superior to all others.

What is it that I think?  Our ancestors have said that the elves have long been the enemies of many peoples in the times before the Devil-Wardens brought us here, that they scheme and manipulate to control all that goes on around them.  Perhaps it was once true, but upon the Broken Cage that Still Imprisons, this is not so.  The Elves who Dwell Amongst the Clouds and Seas do so because they are too few to control events as they once used to, for they are a frail people who have lost their way, a broken people who no longer understand how to commune with the Many Spirits though they live within nature.  Some dare to join with those who are not elves for a time, but inevitably they are called to return to their homes hidden amongst the clouds and far islands, for their spirits continue to fade and they are no longer able to live in harmony with the Many Spirits of the World as in times more ancient than our time upon this world.

One should feel pity for the Elves who Dwell Amongst the Clouds and Seas, for ultimately it is they who must find their path to reclaim a purpose upon the Broken Cage that Still Imprisons.  It is unlikely you will ever encounter a true elf, let alone more than one at a time, but if you do encounter several at once, it should be seen as an ill-fated sign from the Many Spirits and the Gods that dark times are coming. 

Do not think these elves a completely defenseless people.  Though they no longer commune with the Many Spirits, they know of magics that we do not, and of the dark sorcery once used by the Devil-Wardens.  The toll such sorcery takes upon their forms is great, but so to is the danger for those the elves target with those magics.  Such sorcery can enslave the very mind and soul, can turn even a Howling Steel Chariot to ashes on the wind, or call fiery stones from the very stars. 

Pity the elves, for they are a broken people, but fear them for they command the darkest of sorcery.

#Lore24 – Entry #165 – Wild West Month #13 – The Red Fang Tribe

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

Shameful are the Red Fang tribe, for they bring disgrace to all Kerra-Kerra and disappointment to the Great Mother Saressh.  I do not like to speak of them, for the very words taste foul upon my lips.  Though they are the youngest of the many tribes of Kerra-Kerra, with the spread of the Peoples from Beyond the Great Walls to our lands in recent times, many younger Kerra-Kerra who know not what they do have flocked to their tribe, for they battle those who would seek to take over our lands with their Howling Steel Chariots and Laws.

The Red Fangs are violent and brutal warriors who strike without fear, but also without honor or mercy.  They raid the places claimed by those who come from beyond the Great Walls and steal their cattle and horses and food and weapons.  If the gods and spirits are merciful, they will simply slay those who oppose them.  More often than not, the Red Fangs will butcher the settlers, leaving a clear message to those who would follow, often taking trophies and eating the hearts and organs of those they slay to take their power. 

Their ways are a corruption of the True Way, and they revere the most powerful and dangerous of the Spirits.  They do not follow the beliefs of the Great Mother Saressh, and so are lost to her embrace.  They believe in the cruel, unforgiving nature of the Bitter Frontier itself, that the strong will prosper while the weak shall perish to sustain the strong.  Their totem spirit is that of the great crimson wolf, and it is like a swarm of starving wolves that they sweep in against their enemies.  They often ally with the Orc Peoples of the Frigid North and have taken to raiding the Howling Steel Chariots alongside them.

This has caused much trouble for the Kerra-Kerra, for those from Beyond the Great Walls do not take time to learn of our ways and the markings of our tribes.  Many who come to the Bitter Frontier see one Kerra-Kerra just the same as any other, and the stories of the terrors of the Red Fangs spread much further and much more clearly than those of us who seek to live peacefully as we always have.  And so it has become dangerous for us to come too close to those who come from Beyond the Great Walls without making clear our peaceful intentions, and even then, some may not recognize the Sign of Peace.  More and more of our people are slain out of fear thanks to the Red Fangs, while others are taken captive and held within prisons of stone and steel or forced to labor against their will under the Peoples from Beyond the Great Walls.

Many troubling times lie ahead for our people, and the many peoples of the Broken Cage that Still Imprisons.

#Lore24 – Entry #164 – Wild West Month #12 – Followers of the Sister Goddess Lashana

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

It is told that during the Great Uproar, when the spirits of the world were still angry after they freed themselves and us from the Devil-Wardens, that chaos was everywhere.  Our ancestors who survived this chaos say that during the early days, when the land was still not settled, there were those who sought ways to bring order to the chaos who were not of the Kerra-Kerra.  These were the followers of the Sister Goddess Lashana, so called because she is as a sister to the Great Mother Saressh.

Great Sister Lashana called her people to the far eastern shores, beyond the Great Walls that would stand through the Uproar, and it is there they would gather the survivors who were agreeable to their faith to work together to survive.  To Great Sister Lashana, there must be order, and to have order, there must be laws, and so it is that those who are most faithful to her, the Justicars, try to spread law to the lawless and hunt down those who would break it. 

We rarely see the Justicars in our lands, though as more moons pass, their numbers have grown more common.  With the coming of the Howling Steel Chariots, those who the Justicars seek have spread to our lands, and so too have the Justicars who hunt them.  The Kerra-Kerra people handle those who wrong us in our own ways, though some tribes have taken to capturing the chaos-bringers and turning them over to the Justicars.

For now, we see the Justicars and those who follow the Great Sister Lashana as allies, though in recent times, some have disagreed with the ways of our people, and some no longer recognize that our goddesses are as sisters.  Siblings do squabble at times, so perhaps it is to be that our peoples too will squabble, though we hold no special hatred for them.  In the Lands Beyond the Great Walls, their laws are supreme, and here, we live free.  Freedom is as chaos to some, and so there will always be disagreement.

#Lore24 – Entry #163 – Wild West Month #11 – The Goblin People of the Far Southern Lands Beyond the Peaks that Never Rest

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

While the Orc Peoples of the north are strong and mighty warriors, there is perhaps a greater danger which lies to the far south, beyond the Peaks that Never Rest.  Long have our people told of the Night Goblin People of the Lands Beyond the Peaks that Never Rest, for it is said they are born of the Devil-Wardens’ foul sorcery.  The lost Mountain Bear tribe of Kerra-Kerra, who once roamed the lands around the Peaks that Never Rest, are said to have been taken by these goblins, though we know not what came of them, for any who venture beyond the Peaks never return.

Though none living amongst our people has seen these goblins, it is said by our ancestors that they are possessed by the spirits of the Devil-Wardens, skin the color of night and with eyes that blaze with terrible fire that can see better at night than even those of our tribe.  Using the secret ways of the Devil-Wardens, they travel unseen, unheard in the dead of night, leaving nothing behind in their wake save what they cannot carry, like some terrible dark spirit collecting souls, not a body left behind, and no blood to be found.  If they take them alive, what do they do with them?  Perhaps foul sorcery of their own, perhaps as food or slaves? 

For many moons, the Goblins of the Dark have been kept away by the Peaks that Never Rest, for travel through them is dangerous because of the constant unease of the powerful earth spirits that dwell within them.  In recent times, those from Beyond the Great Walls have placed settlements nearby, and have pushed further and further to the south, going deep into the Peaks that Never Rest in spite of the dangers.  I cannot know for certain if they even are aware of the goblins that lie beyond, but I fear it is only a matter of time before they learn of them; those from Beyond the Great Walls rarely seek wisdom from our people.

#Lore24 – Entry #162 – Wild West Month #10 – The Orc People of the Great Frigid North

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

To the north of the Plains Which Stretch Forever, where trees grow taller and taller, and the winters are harsher than even the worst we have experienced here, where some places are covered in snow and ice throughout the year, this is the region which the tribes of the Orc People have claimed as their domain.  There is much bounty to be had amongst the Frigid Tall Trees, but the dangers there are even greater than the middle regions of the Bitter Frontier that we inhabit.

The Orc People are a strong and powerful people, building strong homes of wood and stone found amongst the rugged and cold forests, and have opened some small parts of their lands to outsiders, in the form of walled cities used for trade and for expeditions into the wilderness, for the outsiders to look for the stones and Black Blood of the Land that they deem so valuable.  However, many of the Orc People have grown mistrustful of outsiders, keeping them out of their sacred territory with axe and bow and Thundering Weapons, leaving behind the mangled corpses of the foolish as warnings to others.  There is said to be a great Orc chief who gathers their tribes together, seeking to drive the outsiders from their lands, perhaps even to take over new lands.

In recent times, the Orc Peoples have begun to travel further south, into the Plains Which Stretch Forever and beyond, for trade and for hunting, but some have taken to attacking the Howling Steel Chariots used by the peoples from the Cities Beyond the Great Walls, for there is much wealth to be taken.  It is these bands of the Orc People that have joined with bands of the Red Fang tribe that have caused much strife for the tribes of the Kerra-Kerra, the Horse Peoples, and for those from Beyond the Great Walls who live within the Bitter Frontier. 

#Lore24 – Entry #161 – Wild West Month #9 – The Horse People of the Plains Which Stretch Forever

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

Though they are called the Plains Which Stretch Forever, these lands are bordered in the east by the mighty River Before the Great Walls, and in the west by the Peaks Reaching to the Sky, and only take many weeks of travel to cross.  These lands are pleasant, yet as part of the Bitter Frontier, they hold their own dangers.  Powerful winds and storms frequently rage across them, and the Expanse of Calm Grasses that Kill have claimed many of the unwary.

Upon the Plains Which Stretch Forever roam the mighty Horse People, Equinari as they call themselves, for they of such size need the vastness of such a place to flourish.  It is here that their tribes roam free and trade with the Kerra-Kerra of the Sprinting Horse and Sly Fox tribes, working with our cousins to hunt the mighty herds of antelope and bison that travel the plains.  Their tribes rarely travel beyond the plains, though the borders of these lands, as with most of the Bitter Frontier, can change at the whim of the Great Spirits.

The Horse People are usually peaceful with our kind, though they often must fight with the Northern Orcs and the Travelers from the Cities Beyond the Great Walls who try to steal their ancestral lands or threaten their hunting.  One would be wise to reconsider any anger towards one of the Horse People, for they stand half again as tall as most others, and are built powerfully, like the plains bison.  Tales are many of those who have angered one of the Horse People who have been crushed beneath their mighty hooves or thrown as easily as if they were one of our spears.  Their shamans are powerful and friendly with the many spirits of the Plains Which Stretch Forever, and can call upon them to drive off those who would dare cross them if the offense is great enough.

For now, the Horse People tolerate the People from Beyond the Great Walls and their Bands of Wood and Steel that carry their Howling Steel Chariots to the far west, and have granted them passage through certain areas of the Plains, but I fear that soon there could be conflict, for they seek ever to expand and stretch the range that their Bands of Wood and Steel cover, and the Northern Orc tribes have taken to attacking these Chariots, for those aboard often carry much of great value.

The spirits and the visions of the Great Mother tell us to be wary, for such troubles will fall upon us sooner rather than later.