#Lore24 – Entry #350 – Sci-Fi Month IV #15 – Tightening Fists, Growing Discontent

Transcribed From the Personal Recording Implant of Andra Ganim, Chronicler of the Codex Infinitum

AG:  “I take it that the spread of the Elvish Imperium’s control would hinder your further exploration of the draconic ruins that had been discovered since the expansion from Andyllion?”

RV:  “It would, yes.  There was a specific something I was looking for, had been looking for since the Age of Legends, in fact; I’ll get back to this soon enough, I promise.  I could travel mostly where I wished, being an elf, but I didn’t want to have the many eyes of the emperor upon me.  I learned quickly that I was as much of a threat to Halaxaes as any of his enemies, for I was a power he couldn’t control.  There were several attempts on my life as I came out of my seclusion and learned of the new state of the galaxy, even rating the attention of one of the Hands of Mausolus when more mundane methods had failed.  This one was the newest Hand, Twilight Tokikatsu, not the legendary Korvalis Nightrunner, who was still active at the time, and would be so for a while yet before he would “retire”.  Still, I very nearly met my end at their hands at least twice. 

Sending the Hand of Mausolus after me was the second strike Halaxaes would earn.  Now, it’s common that you allow three strikes before retaliation, but I long ago lowered it to two.  I resolved upon my second escape from the Hand of Death that Halaxaes would need to be dealt with.  As much as it pained me, I would have to put my research on hold for a time and see this little struggle for ultimate control of the galaxy ended in a way that would satisfy me.  I could have perhaps simply eliminated him then and there, but I’ll admit to being rather incensed at his actions, so I vowed to make him suffer.”

AG:  “I see.  How exactly did you go about this?”

RV:  “I would remain in hiding, and let the story spread that I was afraid of Halaxaes.  I would do nothing directly to him, not at the time, anyway.  Rather, I would do what we elves do best, plant seeds and watch them grow over time; I had played this game centuries upon centuries longer than him, after all.  I would let the fool continue his expansion, let him tighten his grip to the point he could tighten it no more, to allow a proper discontent to grow upon the many worlds he would oppress with his military might.  The many space citadels he would create would help to ensure that discontent, as would the creation of the Sentinels.”

AG:  “You refer to the massive space stations that were capable of destroying an entire planet, yes?”

RV:  “That’s correct.  Sentinel Prime was the first and largest of them, supposedly the only one that still survives in fact.  Halaxaes was nothing if not insistent that bigger was better, and the idea of building a station capable of hyperspace travel that could easily match an entire fleet and still have enough left to obliterate a planet was the pinnacle of his power.  It shows how small minded he was, in my opinion; I can think of at least a half a dozen measures that would be more efficient when it comes to destroying a planet or laying waste to a system, in terms of manpower, resources, and time.  But, all are more subtle and hardly as blatantly obvious a threat to intimidate the populace into compliance, so his ways were not entirely without merit.  I just prefer more subtle methods of control, I suppose.”

AG:  “A more corporatized method, would you say?”

RV:  “I would.”

Note:  Rivalle seemed quite smug at that response.

AG:  “So you would allow Halaxaes to continue expanding his empire; what did you do in the meantime?”

RV:  “I helped encourage that discontent, helped to shift funds and resources to the growing rebellious groups in various systems, all under different identities I developed.  I even worked with several groups of Malvaxor worshippers to help start plagues and famines throughout many worlds where the Imperium was at tis strongest, just to keep Halaxaes and his people distracted, keep that little bit of discontent simmering within those most loyal to the emperor.  This would of course spread to other systems as resources were pulled from them to compensate, further growing the hatred against the Imperium.  It would only be a matter of time before the cracks would grow too wide to cover up.

I would also begin working on another golem during this period, quite a special one in fact, with a particular purpose in mind.  Halaxaes had a most beloved son, you see, Ruvaen, who was his right hand, a most devoted boy with no small arcane talent himself, a master swordsman and seasoned soldier, too, though he notably lacked his father’s ambition, otherwise he likely would have tried to wrest control of the empire from him some time before.  So, he would be my next target, and it was for him that I built this special golem.”

AG:  “Was the golem to assassinate him?  Was that what attacked him during the raid on Auralus that would spark the war against the Imperium in earnest?”

RV:  “Oh no, not at all, quite the opposite in fact.  This golem was meant to save his life.”

 

#Lore24 – Entry #331 – Fantasy Month IV #26 – Averting Disaster, and A Very Messy Final Ritual

From the journal of Angeliqua “Goldeneyes” Cartacustos

A wealth of knowledge is, more often than not, a blessing, though in this case, I feel perhaps it was more a curse, for it turns out I was very correct in my speculations before we delved into the swamp.  Our journey into the depths was slow and fraught with dangers, from diseased trees and plants animated by the foul magics of Malvaxor, to lizardmen and other creatures of the swamps, driven mad from their diseased state, and horribly mutated so that their bodies would literally explode into a mess of diseased pus upon death.  Gresilda worked furiously to ensure we were not severely affected by these diseases, though I admit that none of us were entirely immune to feelings of great nausea and general discomfort during our trek, and all of us would begin to feel the effects of the sickness as we delved ever deeper.

Still, through our determination and no small bit of bravery, or stupidity, perhaps, that only adventurers tend to possess, we pushed deeper and deeper.  Towards the center of the swamps, the land grew thankfully firmer, and we started seeing signs of draconic ruins, which had been used by the lizardmen as their home for some time by the look of them.  Here too began to encounter the cultists of Malvaxor, diseased like their victims, only not suffering from them, rather, drawing strength from their foul god through his afflictions.

The cultists had surrounded the site of power and were absorbed in an extended ritual of infusing their god’s foulness into the standing stones as I had feared, the very essence of the god’s foulness already blighting the lands around us, its reach growing steadily wider.  Their numbers were many, and we had to resort to hit and run tactics to deal with them, but ever so slowly we whittled their numbers down until we could approach the standing stones and the leader of the cult and her closest acolytes, her body already consumed to the point of basically being a living vessel of disease itself, perhaps having become some form of undead creature.  I won’t relate the details of the battle; suffice to say we were pushed to our very limits, and very nearly met with disaster due to our weakened state, our infections growing worse seemingly at the will of Malvaxor’s priestess. 

In the end, though, we triumphed, stopping the cult and ending their ritual before it could be completed and could corrupt the standing stones.  The power of the infection, magical in nature, began to weaken almost immediately, the primal essence of the ancient stones at the heart of the swamp acting to cleanse the immediate area within their aura of Malvaxor’s influence before more slowly spreading throughout the rest of the swamp, though we would be long gone from the area before it would begin to heal.

We would rest in the center of the standing stones after cleaning up what we could of the mess, what wasn’t cleansed by the stones themselves, and would complete our final ritual the following day once we had recovered from our ordeal.  This rune appeared upon our chests, resonating with the others already upon us, signaling that we had proved our devotion and would be allowed into the ancient dragon’s vault. 

We didn’t even consider returning to Vindinium, for we were only a few days travel from the ruins in which we started our journey and were quite anxious to see what treasures lay within.  Following another day of rest, we set off, back toward the ancient temple with renewed vigor, the end of our quest in sight.

#Lore24 – Entry #330 – Fantasy Month IV #25 – A Cult Most Perverse

From the journal of Angeliqua “Goldeneyes” Cartacustos

It took us just over a day and a half before we encountered any gnolls as we drove across the grassland plains towards the swamps.  For a wonder, they were not immediately hostile to us, unlike our previous encounters with the other monstrous humanoids of the region, and simply watched us from a distance at first, though I confess to feeling a certain hunger in their stares.  They kept their distance, perhaps judging our intentions as we crossed their territory.  As we came within sight of the swamps late on the third day, the gnolls finally approached us with a casual loping gait, barking and cackling in their own tongue as they approached.

Wary, though certainly curious of their behavior, we paused our advance, myself taking the lead in our greeting to them.  I knew not their language, but they knew something of the common tongue, however crude and broken it was when they spoke it.  This close, I noticed too that they seemed sickly, their fur marred by boils leaking a yellowish-green pus that, when the wind shifted, smelled quite disgusting.  Their spokesman pointed at Gresilda, crudely naming Erisaya and indicating the holy symbol upon her neck and saying “healer” in a questioning tone.  They motioned to the curious affliction I had noticed and then back in the direction they had come, the gist of their plight being that a terrible sickness had overtaken their tribe, many had died, and more were sick like them. 

Though Risai and Shassk were against the idea of aiding the gnolls, Gresilda’s goodly nature demanded that she at least examine them and see if she could determine the nature of the affliction.  Wary of spreading the sickness amongst ourselves, she took proper precautions to protect herself during her examination of the hunters, asking questions as to when it started, any strange occurrences and the like.  Through our discourse, we learned that the gnolls had first encountered it in the animals they had hunted, a few at first, then more, and through deduction, we determined that it seemed to have come from the swamps based on their descriptions of the animals and nature of its spread.  The gnolls likewise stated that they had not seen much of the lizardfolk in many days either.  Gresilda then asked about any strange travelers besides ourselves, though the gnolls were not aware of any, though one made mention that another hunter had mentioned strange chanting coming from the swamp on the last full moon, and greenish lights from deep within. 

Gresilda told the gnolls various herbs to gather, describing their appearance when the gnolls were not familiar with our names for them, told them several times how to prepare them and even made them repeat it back to her several more times.  She also told them that it would only slow the sickness and alleviate the worst of the pain, that the true source of it would need to be dealt with in the swamps, and that, Erisaya willing, we would do just that.  With that done, the gnolls sped off, barking to their companions who had stayed back, the lot of them then loping off into the plains.

It was only then that Gresilda informed us of her suspicions, that this was not a natural plague, rather a magical one, created by followers of the dark god Malvaxor.  She had dealt with such sicknesses before she had journeyed into the Wildlands, as an apprentice, and curing the malady meant dealing with the cult that created it.  Villages on the outskirts of the Empire were the most often targeted by these cults, but some outbreaks had been known to spread to the larger cities, even the capital on occasion.  Her reasoning seemed sound to me, given my historical studies that had mentioned such things. 

Though I had no proof at that time, I surmised that perhaps the standing stones we sought hidden in the depths of the swamp, may also be related to the sickness that had afflicted the gnolls.  Even as we neared the swamp, there seemed to be a growing sickness in the land itself; the animals had already become scarce, the plants pale and drooping, if not already dying.  I cannot say exactly where my inspiration came from, perhaps a combination of my long hours of study or a divinely gifted spark perhaps, but the idea suddenly formed within my brain that the centralized location of the stones, the connected nature of the various sites, and the wealth of primal energies beneath us could make for an incredibly potent and dangerous way to spread a magical disease over an exceptionally wide area quite rapidly. 

With this idea voiced, our venture into the swamp suddenly took on an entirely new purpose.  I could only hope I was wrong, and that it was simply me overthinking matters.  Regardless, Gresilda blessed us with protections against disease, and we ventured into the dank, diseased morass, hoping and praying that I was wrong.

#Lore24 – Entry #179 – Wild West Month #28 – Gods of the Peoples Who Are Not Our Own

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

There are many gods that exist alongside our Great Mother Saressh.  I have spoken of Lashana and her followers before, of how we sometimes have our disagreements, but do not seek conflict if it can be avoided.  This is not often the case with those of other gods, for not all gods are good, and not all gods are just.  As with the Many Peoples, there are many reasons that the gods do what they do, and why they guide their followers as they do.  Always be wary when dealing with those of the other gods; you may not know their intentions, but you can keep some things in mind.

Amongst the Gods of the Peoples Who Are Not Our Own is one that you should be very cautious of, the evil god known as Malvaxor.  His ways are deceptive, preaching of healing the sick and the mad, only to make those who fall for his treatments worse, often hidden within the new Fortresses of Stone and Metal.  There have been times terrible abominations of flesh have been created by his followers, and great plagues have spread because of his “healers”.  Though the followers of Malvaxor do not recognize the Many Spirits, they are doing the work of the Reaper Spirit without question. 

The followers of Goldeneyes, the Seekers of Knowledge, may seem trustworthy, but be cautious what you may reveal to them.  They seek to know all, even that which should remain sacred and amongst only the Kerra-Kerra.  Though they say they record this knowledge to preserve it, who is to say what others may use this knowledge for?  Always guard our secrets, especially around the followers of Goldeneyes. 

Though the God of Death, Mausolus, and his followers, do not often work with the Reaper Spirit in mind, for he is a vain and prideful god, and his ways are only of benefit to him.  Those seeking the death of a specific person will often ask for his favor, the bounty killers and assassins of those with great power Beyond the Great Walls, usually, but his influence is spreading into the Bitter Frontier.

If life in upon the Bitter Frontier has taught us anything, it is that chaos is firmly in control, and this is pleasing to Old Man Entropy.  Some say he knows not what he does, for he is mad, but this is not so; mortals simply cannot fathom the true nature of his ways.  Understand that all tries to return to chaos, and this is the ultimate goal of Old Man Entropy.  It is said that he sometimes will reveal himself upon the great buttes and mesas on nights of the full moon, appearing as a great steed composed of starlight twinkling in shadow, a great horn upon its head.  Be ever cautious of such a strange vision, for it is a sign to contemplate and consider well what may come.

Chief among the gods of the Orc People of the north is Mantok Badaxe, a great warrior god who seeks to guide his people beyond the ways of the raider and barbarian.  His people upon the Bitter Frontier do not listen often to him and may have even forsaken his teachings altogether.  A rare few, however, still seek to follow his ancient ways, and it is these orcs who are often reaching out to live amongst other peoples, to learn their ways and live “civilized” lives.  If that is the path they have chosen, then so be it; be wary of them as you would be for any outside the Kerra-Kerra, but if their intentions are true, they will find their own rewards with Mantok.

It is often difficult to say where you will find followers of the goddesses Erisaya and Yurisaya, for they are as two halves of the same being, one standing in light, the other in shadow, sometimes in a temple, sometimes in the Houses of Whores and Fire Water.  Generally, they are goodly, bringing healing and their chosen forms of “love and compassion” to the world, but this often brings with it stirred passions and its own form of chaos as the hearts and minds can be swayed by their ways.  Always be careful around them, for they know well the ways of the flesh, and can say sweet words that will twist the mind as surely as any dark sorcery to sway those to their ways of thinking.