#Lore24 – Entry #172 – Wild West Month #21 – The Dead That Do Not Rest

As told by Kumiko Stalks-Amongst-the-Stars, shaman of the Midnight Panther tribe of Kerra-Kerra

Be ever aware of the smell of death, for one cannot ever be certain that what lies dead will stay still upon the Bitter Frontier.  Dark sorcery, perhaps lingering from the times of the Devil-Wardens, can steal the body once the soul has gone, using it as a vessel to consume the living.  Such things are often the work of the Reaper Spirit, for once the soul is consumed, the bodies that remain are but tool for it to use to slay more of the living.  These are the Dead That Do Not Rest.

The Corpses that Walk are the lowest of the Dead That Do Not Rest, shells of the living that still move and have a fierce hunger for fresh flesh.  Without a soul, the body is as a puppet, controlled by this hunger, doing all that it can to sate its unrelenting with fresh meat.  They are not always easy to kill, for a dead body feels no pain, but a well-placed arrow into their heads is best, or crushing or removing the head entirely; fire is also effective, but best used when the Corpses that Walk are many.  The greater threat is their numbers, for they carry a foul sickness with them that will weaken and kill almost anyone who is bitten by them, and those who succumb have their souls consumed by the Reaper Spirit, their bodies turned into its vessels.

There are more fearsome Dead That Do Not Rest, those who have once served the Reaper Spirit perhaps, thinking they could control it, or who have succumb to their own dark sorcery.  These Dead That Do Not Rest, while having no souls, still have a shadow of their former living souls within them that grants them deadly cunning in addition to greater power.  The Corpses With Bloody Claws and Fangs consume flesh like the Corpses that Walk, but still think and attack from ambush, or, in some cases, consume the recently dead as would any scavenger; if there has been a great battle, be ever cautious, for these are likely near.  They are fast and deadly when one is not prepared to face them; holy magic from the Great Mother will work well against them, as will it against all Dead That Do Not Rest, as does fire, or cutting them to pieces through strength of your warrior spirit.

Even more powerful are the Corpses that Drink Living Blood, for they are the most powerful and cunning of the Dead That Do Not Rest, for they are the users of dark sorcery who have willing brought the Reaper Spirit into them.  They can appear as they did in life, hiding their true nature and using their dark sorcery to control the minds and bodies of animals and people alike, luring them close so they may consume the blood that flows within their veins using their hidden fangs.  Those so chosen by the Corpse that Drinks Living Blood can remain as a cow does, a constant supply of blood, until their body finally fails, which is when they too become a Corpse that Drinks Living Blood, albeit weaker.  However, they can live for many, man years if they are smart, so their power will eventually become the same as the one that spawned them.  These are weakest during the day, and should they touch the light of the sun, they will burn.  It is best to try to paralyze them with a wooden stake to their hearts and drag them into the light of day, or use much fire, for their bodies are strong and hard to hurt without holy magic.  Great care must be taken when dealing with these abominations.

#Lore24 – Entry #77 – Fantasy Month #17 – Thundering Dawn

 

From the journal of Angeliqua “Goldeneyes” Cartacustos:

The long lost legendary holy sword, Thundering Dawn, the Searing Light of Lashana, the Scorching Terror of Demons and Undead, has been sought after by holy knights, exorcists, treasure hunters, historians, and many an Emperor for centuries.  The blade itself was forged during the years before the Great Cataclysm and first wielded by Melisande no Synstralia de’Rashnikova herself, founder of the Holy Order of Rashnikova, known for their dedication to the goddess Lashana and their mission to see demons, undead, and other such fiends and supernatural creatures driven from Andyllion. 

Though Rashnikova would survive the Great Cataclysm, her line supposedly still continuing to this day, in fact, in the form of the aptly named Brightblade family, her famous sword would go missing in the centuries following the upheaval of the world, and has remained but a legend since, though many stories of heroic knights, kings and queens, seekers of justice, etc, have been written in which this blade features prominently.  Some theorize that it was stolen by demonkind after its final wielder was slain, hidden away within the Horrid Abyss in order to corrupt its very nature, while others suggest that the blade still remains hidden upon Andyllion, resting within the heart of an ancient evil that will awaken should it ever be removed, while others still would believe that the blade lies safely within the treasures of the Emperor, and the very power of having it so close has been responsible for the continuing prosperity of the Empire.

Thundering Dawn was, or perhaps, is, a bastard sword of exceptional make, forged from the purest mythril supposedly collected from a fallen star sent by Lashana herself by a remarkable combined effort between the master dwarven and kobold smiths of the era.  Thusly forged, the blade was then anointed by the clergy of Lashana through dozens of sanctifying rituals and finally bathed in the “blood of Lashana” to infuse the sword with its legendary power before it was given to Lady Rashnikova as she led the crusade against the demonic incursion. 

Though a weapon of remarkable power against any bearing ill-intent to its wielder, in the hands of a dedicated champion of Lashana, the true power of the sword was brought to bear.  When drawn in the presence of the demons or undead, owing to its namesake, thunder would shake the skies, and the sword’s blade would radiate with the light of the sun, searing such creatures that would be caught within its radiance.  Only the strongest of demons or undead could survive more than a single strike from the blade as its holy energy would spill forth and burn them into ashes, those that were not driven to flee by its powerful aura alone, that is.  Those evil supernatural creatures who were slain by Thundering Dawn were supposedly seared into oblivion, their vile essences burned away permanently by Lashana’s justice. 

Though I certainly would like to believe that Thundering Dawn exists, or once did, I find myself leaning more toward the sword’s supposed power being the stuff of legends.  Perhaps there was a sword with that name, and perhaps it was in fact wielded by Lady Rashnikova, but likely its powers and exploits were greatly exaggerated through time as the stories were told and retold.  Still, I can’t deny that I do enjoy many of the tales involving Thundering Dawn, and were it to be found, I would very much like to lay eyes upon it at least once.

LORE24 ENTRY #31 – Holy Order of Rashnikova

Category – Organization

Founded during the Age of Legends to combat both a resurgence in demonic activity and an upsurge of undead and other supernatural threats, this holy order was originally founded by the paladin Melisande no’Synstralia de’Rashnikova of Arcavarlon, upon the planet Andyllion, originally under the divine guidance of the goddess Lashana and her drive to punish evil in all its forms.  The Holy Order has survived to modern times and has since opened its doors to those of other faiths who have dedicated themselves to combating supernatural evil.

Though not a prerequisite, nearly all of the Order’s membership possess divine or natural magic abilities, divided mostly between the clergy and the paladins, with the paladins being the ones most often sent to the frontlines to deal with the threats, while the clergy handle healing, more complex rites of exorcism, and research.  In the current times, the most common threat the Order faces are the undead, though lycanthropes and other evil shapechangers and similar spirits are not entirely uncommon.  On rare occasions a true demon has been encountered, requiring a much more significant response to deal with.

Though a relatively small group, they are backed by multiple organizations and individuals across known space.  As such, the Order has access to some of the best craftsmen, mystics, and technology available to perform their holy exterminations, with its members possessing some of the most highly enchanted arms and armor available, including their customized Fenrir assault rifles, now something of an iconic weapon.  Trained in all forms of combat, not just firearms (because some creatures simply won’t die until their heads are removed with a silver blade or a stake to the heart), many of their members come from related backgrounds, such as mercenary or military groups, often with a particular incident they managed to survive driving them onto their new path as a holy slayer.